This is a small sampling of my character design work. I work in a variety of styles and themes. I'm comfortable working digitally or with ink/graphite/marker/acrylic directly in my sketchbook. I'm also happy to block-out characters in ZBrush or Blender- which not only helps me solve problems, but I can pass it off to the 3D team as a base model for their assets.
Photoshop, Illustrator, ZBrush, Blender, Traditional Media, Photo-bash
Character Design, World Building, Animation