An assortment of concept art created for viewing in VR space. Before it was feasible to design directly in VR, I created a methodology to design in 3D for VR. Using Maya for modeling and Renderman for sterescopic output, I could create 360 degree photoshere renders, which can easily be viewed in VR as a static world.
To view them in 360, use the following links:
Blender, Photoshop, Illustrator
Climate change, social adaptation